This is a collection of Examples created by folks in the Games + Learning + Society (GLS) community. The group is open to anyone interested in getting a sneak peek at what’s happening at the annual event and for participating in and extending conference conversations. Ask questions and provide feedback through comments on the Examples to help support work being done on games and learning. We encourage you to add your Examples and join the conversations, whether you're attending the GLS conference or not.
There are a bunch of maverick teachers out there using games to inspire and engage students in classroom learning. Some even create their own games! This group is a collection of some of those ideas and projects. It's a public space to share ideas and exchange resources.
Join us in discussing badges. This group is for anyone interested in using or designing badges. Check out Examples documenting badge projects and exchange resources and ideas in the Workspace. #OpenBadges #DigitalBadges
The purpose of the Integrating Game-Based Learning Initiative (IGBLI) is to increase the integration of game-based learning within K-12 classrooms. In order to accomplish this, it is our intention to leverage the pre-existing professional development resources of the Technology In Motion program, housed at the University of Alabama/University of West Alabama Regional In-Service Center, to form a professional learning community (PLC) centered on the prescriptive and practical application of games within the classroom.
The Community STEM Badge Ecosystem proposes to build on the work of the Chicago STEM Museum working group. The work of the group will include completing the build out of the badges and STEM skill areas included in the ecosystem, addressing challenges that became apparent during the development of the pilot badging system, and pilot-testing solutions in a national context, with the end goal of creating a usable, useful, and educationally powerful STEM badge ecosystem. Working groups will focus on four challenge areas:
"Teacher Pioneers: Visions from the Edge of the Map" is a forthcoming edited book with chapters by teachers for teachers. The goal of this book is create a map of new tools to create unique and immersive classroom learning experiences, ranging from Minecraft to Portal to Civilization-inspired low-tech games and re-skinned card games, and sharing these exciting designs, discoveries, and experiences with other teachers who wish to be pioneers as well.
Image credits: "Hermann Berghaus" by Hermann Berghaus - Own work. Licensed under Public domain via Wikimedia Commons.
Team GameGrid is working with Creative Labs at Indiana University to promote system thinking design through an educational game for upper elementary and middle school youth. Systems thinking is the process of understanding how components, regarded as systems, influence one another within a whole. Our goal is to develop an educational game that can help children express their unlimited creativity and gain understanding about how systems work.
Consider educational games as having instructional goals. Of course all games teach the rules of the game, but this group deals with games that are meant to teach child (pre-K-12) players something that might be covered under National Research Council or Common Core standards.
Pittsburgh is doing exciting things to transform education with technology. This group is a collection of those exciting minds and projects meant to create serendipitous connections, opportunities to collaborate and inspire each other.
The Youth Civic Innovation and Hacking Initiative engages high school students from the Adler Planetarium, Free Spirit Media, and Mikva Challenge in identifying and designing solutions for issues in their community. This group will highlight work on the websites being produced as a result of this collaboration.
In participation with the nation-wide event, The National Day of Civic Hacking, citizens young and old will come together to improve our communities. In Chicago, youth and adult hackers will collaborate to produce technology solutions that address civic issues that affect low-income communities.
Thoughts, connections and ideas from Big Ideas Fest 2013. To join the conversation create:
1. create a profile
2. come back to this group and click on the Workspace tab below
3. share your perspective and ideas, ask questions, post a call for help
Let's keep the energy and ideas we created here going forward into our lives!