A designer and researcher for the past 15 years, I am current a PhD student in Learning, Design and Technology at Pennsylvania State University, University Park. I am learning how we learn and researching how we can use technology and design in an inclusive way.
Previously, I was interested in creating happy customers and while, I have tried to be inclusive, most of my efforts barely reached outside the 90th percentile, with some of them reaching the 30th percentile; anything outside those was by accident and not by design.
While my education is in the US, my primary work experience is global having worked in Asia, Europe and the US.
I am the Assistant Director of the Biggio Center for the Enhancement of Teaching and Learning. I am interested in leveraging technology to improve learning for students and faculty. I recently initiated a digital badging project to motivate learning for faculty at Auburn. I hope to explore and learn more from this community about motivating and gamifying educational development using novel technology.
Presently a graduate student and media coordinator at Carnegie Mellon University. Formerly the Outreach Manager at Working Examples. I'm passionate about design, collaboration, and technology, and I get excited when they work together to solve problems and promote innovation.
Dr Hackney Tech Ed Foundations of Technology and Foundations of Technology S/T Course Description:Purpose of Course
Foundations of Technology prepares students to understand and apply technological concepts and processes that are the cornerstone for the high school technology program. Group and individual activities engage students in creating ideas, developing innovations, and engineering practical solutions. Technology content, resources, and laboratory/classroom activities apply student applications of science, mathematics, and other school subjects in authentic situations.
Certified design geek. Strategist. People person. Status quo questioner. Visual thinker. World wanderer. General lover of life.
I'm especially passionate how creative teams and processes are managed and using those practices to help people bring innovative, meaningful ideas to life.
Jordan Mroziak is Community Outreach Coordinator at CMU's CREATE Lab and an Adjunct Professor of Music at Duquesne University. He recently earned his doctorate in Instructional Technology with an emphasis on creative educational technologies, aesthetic education, and critical & informal pedagogy. He has designed courses ranging from The History of Hip-Hop to Creative Pedagogy through Technology as well as contributing learning materials to national organizations such as Rock and Roll Forever. His informal education project, SNAP!, received grant funding from The Sprout Fund and is currently in its second year working at Heinz Hall with the Pittsburgh Symphony Orchestra. Jordan presents regularly at various national conferences including SXSWEdu & New Media Consortium.
I am a doctoral candidate in the division of Urban Schooling at UCLA. Broadly, my research focuses on literacy and learning. I am also part of the Improvement by Design Lab Group where I work closely with teachers and students. I love traveling, music, art, and the ocean. I enjoy reading, hiking, and trips to the beach.
I am interested in the development, investigation, and understanding of educational game environments and networks. My research interests include identity, empathy, and teamwork in game environments. I have a particular interest in how to encourage gamers to go beyond the game to continue to learn.
I have a particular, personal interest using of digital games to promote awareness and understanding of mental disorders. My focus is on the effect of multiple perspectives to relate awareness and understanding of depression.